whatever your opinion about aang not killing ozai, I think we can all agree that ozai would have literally rather died than live the rest of his life as That Guy Who Got The Shit Kicked Outta Him By A 12-Year-Old Pacifist Monk.
me: aang is a very powerful avatar and the fact that he was able to mostly-master all the elements at such a young age means he would be a terrifying opponent!
also me: avatar roku’s spirit spends at least 30% of his time haunting ozai, slapping trash can lids together & yelling “you got beat up by caillou”
Avatar live action adaptation’s costumes and set designs are gonna be stunning if the original show is any indication. I’ve compared show’s existing designs to their real-life inspirations. If they take some creative liberty, like how Game of Thrones did with its costume designs, I think it’s we’re going to get a visually stunning show, at the very least.
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1) Traditional Korean Crown & Fire Lord Headpiece / Hall of Supreme Harmony Interior & Original Fire Lord’s Throne Room
2) Inuit Clothing & Southern Watertribe Clothing / Korean Winter Headwear & Northern Water Tribe Headwear
3) Thai Clothing & Fire Nation Clothing worn by Azula & Katara
4) Qing Dynasty Soldier & Earth Kingdom Royal Guard / Qing Dynasty Official & Dai Li
5) Archetypal East Asian ‘Fairy’ & Moon Spirit Yue / Geisha & Kyoshi Warriors
6) Traditional Chinese Armor & Fire Nation Armor / Forbidden City & Ba Sing Se Palace
7) Tibetan Monks in Traditional Robes & Air Nomad Robe / Bhutanese Buddhist Temple & Air Temple
8) Manchurian Qipao & Ba Sing Se Upper Ring Clothing / Yellow Crane Tower & Fire Temple
I like to differ into such things. I assume that Zuko and Azula must’ve been close in their early childhood. A happy brother-sister relationship so to say. They both remember who they once were during those days and how family was and they remember it nostalgically, even if those happy memories may fall depressingsoon after. Long before the turmoil and hardship began. A time when Ozai and Ursa’s relationship didn’t falter.
my early 2000s internet experience WRECKED my ability to spell words that people used to sneak Aang’s name into (i.e “aangst” and “gaang”). i’m a fucking adult and i just typed out “anxiety” like “aangxiety” without even thinking about it. im a grown ass woman. I PAY TAXES.
so the internet changed your understanding of laanguage
When I worked in a tea shop, I actually got a few people coming in requesting jasmine tea. Why jasmine? Because that’s what Uncle Iroh would drink on Avatar: The Last Airbender.
So here’s something to think about:
Even though he was royalty, Uncle Iroh was a master of preparing his own tea– even after he left with Zuko, he could always be seen preparing it on his own, eventually opening a successful tea shop when the one he worked at turned out to be awful.
For a firebender, heating a pot of water wouldn’t be difficult– a few seconds of rage and you’d have it at a rolling boil– but a rolling boil would ruin the tea.
The secret to a good cup of tea is often in the temperature of water that you use.
Jasmine, green and white tea tends to need between 160-180* F (71-82*C)– go any higher than that, and you’ll scald the leaves and wind up with bitter tea. Let it steep for too long, and it’ll scald anyway. So you can’t just boil the hell out of it and walk away; to be really good, a cup of tea needs a lower temperature and a softer flame. It needs patience and attention. And that’s where Uncle Iroh excelled.
It was such a wonderful character detail, and I love it so.
…I…wait…I just…b…
*Gags* “This tea is nothing more than hot leaf juice!”
“Uncle…that’s what all tea is.”
“How could a member of my own family say something so horrible?”
DO YOU MEAN THAT ZUKO NEVER PREPARED A GOOD CUP OF TEA BEFORE BECAUSE HE WAS TOO IMPATIENT TO PROPERLY HEAT IT AND THAT IROH PUT TWO AND TWO TOGETHER RIGHT THEN AND THERE?
“We’ll have to make some major changes around here!” — His next line which he says firmly, grabbing the teapot and looking at Zuko as he turns.
Like literally after this the main plotpoint between these two is Iroh teaching Zuko how to be more patient/kind/open-minded while also teaching him how to properly work in the tea shop and I just…do you mean to tell me those two were actually not just random meshing plotpoints but were a direct correlation?
I introduced a friend to ATLA a few nights ago, and they had only
known two things about the entire show: the cabbage meme, and that Aang
apparently wants to ride every large and dangerous animal he can
possibly find. We got through the first five or so episodes, and my
friend noted that Aang is exactly what a 12-year-old would be like if
given godlike powers, and that this is literally just what he
could do with airbending. He can’t even wield any of the other elements,
and he’s one of the most powerful people on the planet, because he’s an
airbender.
And that got me thinking.
This snippet from Bitter Work is one of the few pieces of concrete information we get about the airbenders, at least in ATLA. Iroh is explaining to Zuko how all four of the elements connect to the world and to each other.
Fire is the element of power, of desire and will, of ambition and the ability to see it through. Power is crucial to the world; without it, there’s no drive, no momentum, no push. But fire can easily grow out of control and become dangerous; it can become unpredictable, unless it is nurtured and watched and structured.
Earth is the element of substance, persistence, and enduring. Earth is strong, consistent, and blunt. It can construct things with a sense of permanence; a house, a town, a walled city. But earth is also stubborn; it’s liable to get stuck, dig in, and stay put even when it’s best to move on.
Water is the element of change, of adaptation, of movement. Water is incredibly powerful both as a liquid and a solid; it will flow and redirect. But it also will change, even when you don’t want it to; ice will melt, liquid will evaporate. A life dedicated to change necessarily involves constant movement, never putting down roots, never letting yourself become too comfortable.
We see only a few flashbacks to Aang’s life in the temples, and we get a sense of who he was and what kind of upbringing he had.
This is a preteen with the power to fucking fly. He’s got no fear of falling, and a much reduced fear of death. There’s a reason why the sages avoid telling the new avatar their status until they turn sixteen; could you imagine a firebender, at twelve years old, learning that they were going to be the most powerful person in the whole world? Depending on that child, that could go so badly.
But the thing about Aang, and the thing about the Air Nomads, is that they were part of the world too. They contributed to the balance, and then they were all but wiped out by Sozin. What was lost, there? Was it freedom? Yes, but I think there’s something else too, and it’s just yet another piece of the utter brilliance of the worldbuilding of ATLA.
To recap: we have power to push us forward; we have stability to keep us strong; we have change to keep us moving.
And then we have this guy.
The air nomads brought fun to the world. They brought a very literal sense of lightheartedness.
Sozin saw this as a weakness. I think a lot of the world did, in ATLA. Why do the Air Nomads bother, right? They’re just up there in their temples, playing games, baking pies in order to throw them as a gag. As Iroh said above, they had pretty great senses of humour, and they didn’t take themselves too seriously.
But that’s a huge part of having a world of balance and peace.
It’s not just about power, or might, or the ability to adapt. You can have all of those, but you also need fun. You need the ability to be vulnerable, to have no ambitions beyond just having a good day. You need to be able to embrace silliness, to nurture play, to have that space where a very specific kind of emotional growth can occur. Fun makes a hard life a little easier. Fun makes your own mortality a little less frightening to grasp. Fun is the spaces in between, that can’t be measured by money or military might. Fun is what nurtures imagination, allows you to see a situation in a whole new light, to find new solutions to problems previously considered impossible.
Fun is what makes a stranger into a friend, rather than an enemy.